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Senior Cloud Engineer

What’s IndieBI?

IndieBI is a first-of-its-kind business data aggregation and analytics platform for PC and Console video games. 

It provides games studios with a suite of tools – web and desktop apps, data visuals, insight reports – to help understand their sales and marketing information, to analyze it for valuable trends and patterns, and to provide them with actionable advice to optimize their sales and revenue. 

IndieBI helps studios and publishers run smarter businesses. It helps them sell more games. And it’s never been done before.

Our expectations:

  • Extensive experience with managing Cloud resources – we expect you to deeply understand how to use Azure services in the context of a software product company like ours. You should have experience deploying commercial workloads at scale;
  • Experience with Terraform or similar IaC tool – we understand the value of Infrastructure as Code and are using Terraform already to define our deployments. It’s fine if you have experience only in similar tools like ARM Templates, Biceps or even Ansible – as long as you’re able to quickly get up to speed in what we use;
  • Practical knowledge of CI/CD – right now we’re using Gitlab for all of our pipelining needs. You’ll be expected to create CI/CD pipelines to automate infrastructure deployments you design;
  • Firm grasp of DevOps – for us, DevOps is a company-wide discipline rather than a role or a team. We believe in tight collaboration between developers and operations, focused on removing bottlenecks and tightening iteration cycles;
  • Effective self-organization and high levels of motivation – to propose and pursue novel cloud solutions without losing focus or relying too hard on others for guidance.

With nice-to-haves:

  • Experience with AKS/Kubernetes – while not strictly required, working with AKS would be a big part of your daily job. If you did not have the chance to work with it yet, this will be the first thing for you to learn;
  • Python/Node.js basics – most of the code that will be deployed in our environment would be based either or Python or Node.js. You are definitely not expected to code along with developers, but a basic understanding of our codebase would be certainly helpful.

We also appreciate that it’s impossible to be a specialist in everything!
We’re not expecting you to know every single Azure resource or have the Terraform reference manual memorized. We do however expect you to fearlessly approach novel problems, learn, and grow your skillset as IndieBI grows with you.
We would also rely on you to interface and coordinate work with external specialists and consultants if we need a leg up to overcome any particularly hard challenges.

Your responsibilities will focus on:

  • Building and managing an infrastructure platform that enables software teams at IndieBI to deploy their own workloads in Azure. Software developers will use self-service tools you design to manager their own deployments;
  • Collaborating with software developers on key cloud projects and deployments, using your operational expertise to improve on designs proposed by developers;
  • Building tools for monitoring our Azure environment, including security controls, cost management and overall operational excellence.
      

You’ll work in a small team (2-4 people) of fellow engineers sharing the same goals.

We’ve seen some of our users improve their outcomes by millions of dollars thanks to IndieBI and we can’t wait how much farther we can take it with your help. 

In return we’re offering:

  • Full-time job from any place in the world on whatever type of contract suits you best. 
  • Competitive senior-level salary adjustable to the cost of living for where you’re based (19-25k in Poland);
  • A very meaningful stock option plan to reflect your responsibilities and substantial contribution to the project;.
  • Paid holidays, sick leave, 26 days of vacations, no matter the type of contract;
  • A growing assortment of useful benefits – reimbursements for home office workstations and peripherals, training budgets, private healthcare subsidies, weekly in-house training sessions, monthly hackdays to flex a different set of creative muscles;
  • Remote-first work environment – we have a headquarters in Poland but do live our work lives online, including in-house workshops and trainings, teambuilding, and board games.
  • A team of creative friends from the cross section of video games, startup development, and data analytics;
  • An exciting startup project in one of the most vibrant industries in the world, in direct contact with people making amazing games;
  • A cozy head office in Łódź (Poland) if you’d like to visit sometimes – we’ll be happy to fly you out and hang out. We can even help you relocate if you’d like to at any point. However, you’ll never be expected or required to show up and work out of the head office unless you find it productive yourself.

We hire people, not resources. We have flexible working hours so you can balance your lifestyle requirements with your work responsibilities. We’re trusting you with your own time management, relying on your work being fun and exciting to keep you motivated, and expecting your experience and professionalism to define your relationship with our clients and the rest of the team.

We especially encourage marginalized groups and people from underserved backgrounds, genders, and locations to apply.